📜 Tweak Changelog
Track the evolution of tweakdefs over time. See which tweaks gained popularity, when they were introduced, and how the code has changed with GitHub-style diffs.
Custom:
5307 usesCustom tweak
EcoPack (Zop)
2441 usesZopMaxima's economy pack. Adds epic-tier converters and extractors to give players more scaling options in the late game. Focuses on eco diversity without drastically changing unit balance.
Sky Ops (Zop)
2007 usesComplete air rework: makes air units more expensive, adds paratrooper drops from dying transports, and significantly buffs AA defenses. Forces players to think carefully about air commitments.
LavaPack (Djarshi)
537 usesThe core lava economy overhaul. Adds T3 AFUS (advanced fusion), epic mexes and geos, price tweaks for Behemoth and Legion mech, disables sea labs, enables T2 air from experimental aircraft plants. Includes legendary AFUS (1 per player) and rebalances unit costs across the board.
Epic commando OFF
320 usesDisables the epic commando unit (cormandot4 and faction variants) by zeroing its health and build limit. Use this if a pack enables them and you want them gone.
Custom: --BaRandom v29 by LoH
27 usesCustom tweak
Engiman Epic Commander
5 usesAdds a max-1-per-player boss commander unit. A powerful extra commander that can tip the balance in extended games. Only one per player to keep things fair.
Custom: --Unlimited Screamers
3 usesCustom tweak
Custom: LS1MYXZhIFNreSBPcHMgKFpvcCkKbG9jYWwgbW9kcyA9IFNwcm
1 usesCustom tweak
Custom: Spring.Echo("tweakdefs_rename_block_count:" .. "2"
1 usesCustom tweak
Custom: --BaRandom Buildings v28 by LoH
1 usesCustom tweak
